Those scores will then be shared out among a player's friend list on the Vita. The game's Autolog is also identical, allowing players to rack up high scores on everything from high speeds to races to jump distances. The game did chug a few times when the speeds increased and the screen started to fill with vehicles and buildings, but Webster said those issues were set to be fixed pre launch. An early build of the game I tried showed an impressive range of options, the same sizable world, and tight controls, the latter helped a great deal by the Vita's dual thumbsticks.
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